@startuml
sprite $flask [48x48/16] {
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}


!define FA_FLASK(_alias) ENTITY(rectangle,black,flask,_alias,FA FLASK)
!define FA_FLASK(_alias, _label) ENTITY(rectangle,black,flask,_label, _alias,FA FLASK)
!define FA_FLASK(_alias, _label, _shape) ENTITY(_shape,black,flask,_label, _alias,FA FLASK)
!define FA_FLASK(_alias, _label, _shape, _color) ENTITY(_shape,_color,flask,_label, _alias,FA FLASK)
skinparam folderBackgroundColor<<FA FLASK>> White
@enduml